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Offline aa250

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Flight mode question
« on: September 24, 2009, 01:40:56 AM »
I notice that on a few a character that I have which can do flight mode. When an opponent is in the corner of the stage. He will turn and sometimes you will see him turn backward and forward really fast is this a bug issue or command issue


I don't want them to turn while they are in corner like this

Offline zvitor

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Re: Flight mode question
« Reply #1 on: September 24, 2009, 05:15:07 AM »
thats a common bug, because only happens in trainning mode, in a fight enemy dont stop to move, against big chars like juggernaut is more common.
to fix (im not sure if will work against all chars), look for turn state inside of fly mode, delete it and replace with this 2 states:
[State 1101,Turn]
type = Turn
trigger1 = P2Dist X < -20 && anim = 3100;the fly stance anim

[State 3301,Turn]
type = Turn
trigger1 = P2Dist X < -60 && anim = 3103;the walk ffront fly anim

Offline aa250

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Re: Flight mode question
« Reply #2 on: September 24, 2009, 12:10:03 PM »
Thanks I got it. :)