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Offline Superjoker

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How to W.i.P part 1 - the sprites
« on: May 22, 2009, 01:03:44 AM »
So you want to create a character for mugen???
 :-*

Don't now exactly how???


First you need to know what you are doing, here's what you need to know!
 8)

- There is no rules! you can create who ever and what ever, just have in mind that if you are using another creator's char or stage give them credit or even even better ask for permission!

- Creating takes heaps of time, especially if you want to be original, you need dedication and terminology.

- Remember your doing it because you have a vision, so stick to it and the rewards could be overwhelming.

Tenchimuyo4ever: "As a creator I'd say plot your time out, cause once you get into your work you might end up losing track of time."

What programs you need?

- MS paint (free) or Adobe Photoshop, GIMP (free), EasyGIF, to name a few. Software where you can edit your sprites and create animations, fx and what ever you want!

- Fighter Factory (free) is the tool used to put together your creation, this is where you control all the sprites, sounds, palletes and code your char's persona!

What sprites you need for a char?

Every char requires certain sprites in order to work properly.

BASICS

Stance



Walks (forward and backwards), Running and Dashes.





Jumps



Crouching


Grappleing

States
- Dizzy, electrocuted, frozen, burned,



ATTACKS

Punches (High, Medium, Light)
- standing
- crouching
- jumping
- moving/walking




Kicks (High, Medium, Light)
- standing
- crouching
- jumping
- moving/walking




SPECIAL MOVES
- Attacks that make your char and their style as well as setting them appart from the rest, moves like hadouken by ryu, bicycle kick by liu kang, rising tackle by terry, berserker barrage by wolverine, etc.



HYPER MOVES
- Are the super combo finishing moves with crazy animations and blasting sound!
3 is good enough, one for each level, but ther's no limit!
Moves like shinku-sho ryu reppa by ken or royal flush by gambit.




DEFENSE

Blocking (2 sprites/states blocking and getting hit while blocking)
- standing
- crouching
- in the air


Every one gets hurt once in a while, so don't forget your char needs to show this.
Here are the required sprites:



and dont forget the...

TAUNTS
- One of the funnest parts, give your chars distinct and unique intros/outros, win poses/losebytime poses and even special intros versus certain opponents.





 :thumbsup:
Like i said, takes time, but then again... so does everything you want to achieve!

Sic-1 says: " Never be afraid to post for help, practice your animation skills it takes time to get good at it and don't be afraid to try something new, even if you done it before it might turn out great."

Get your sprite bases from:

www.infinitymugenteam.com
www.fightersgen.com
www.mugenchina.com

Credits to Capcom, Marvel, SNK, Midway, Electbyte and VirtualTek.

 Good luck to you.
 
 :joker:

"Mugen is like crack!" - R@ce45

Feel free to contribute your own tips, tricks and thoughts and share them with us. :D
« Last Edit: May 23, 2009, 04:11:59 AM by super_joker »

Offline Beardicus

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Re: How to W.i.P part 1 - the sprites
« Reply #1 on: May 22, 2009, 07:16:28 AM »
Nice tut SJ  8) it really lays out what needs to be done pretty well  :)

Offline Smash Brawler

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Re: How to W.i.P part 1 - the sprites
« Reply #2 on: May 22, 2009, 04:53:47 PM »
Quote
Get your sprite bases from:

www.infinitymugenteam.com
www.fightersgen.com
www.mugenchina.com

All of the links except Infinty Mugen Team doesn't work...but I think that page is enough.  :)

Offline v

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Re: How to W.i.P part 1 - the sprites
« Reply #3 on: May 22, 2009, 06:17:39 PM »
This link should help, goes to Kong's mediafire folder where all of his sprites and code is open source.

http://www.mediafire.com/?sharekey=6137c08f94a0a3d30d428c4a089f9196d55e197f959290bd


Offline v

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Re: How to W.i.P part 1 - the sprites
« Reply #4 on: May 23, 2009, 11:32:34 AM »
To help with this thread...

Open source info from IMT

Known Open Sourced Works
------------------------------------------------------------------------------------------

All characters made by these people are known to be Open Sourced.
All characters made by these people are known to be Open Source from info gathered
(NOTE: ALWAYS GIVE CREDIT!):

Elecbyte (material packaged by them with mugen EXE only)
-SyN-
Abster
Alchemist - ONLY Sakura Plus and Cammy(mvc2) are opensource. I wouldn't mind someone completing Sakura since I had a HDD crash.
aokmaniac13
Arma X
@ndroide
Aztec Soldier
BBaga
Bia/SMEE/SMI
blunted
Cabbit007
Chrono_Strife
Cirio
Cyanide (unless otherwise specified, notably sprites in Sonic Battle)
Cybaster
DarkValentine
DavidGee/Infirmia
Di Gi Jared
DiscoInferno (Green Ranger only)
DG
DJ-Van
Don Drago
[E]dgar/MaximillianJenus
EricX
Ermac Won
Felineki (unless otherwise stated)
GM(with permission only)
IronMugen (code only)
Jango
Jessica Smoke(Steven Seagal ver6.2, SFTM Ken, Hunter Killer 6.1)
Jo (save for collaborations)
Jin/MugenJin
K3nshin (Only Strider Hien)
K.O.D/Ninja_Naruto
KoYoTae/Corntortillas (save for Silver Samurai sprites and sounds)
Laxxe23/Zeckle (only the code)
LegatoB
LimitedMoon
Loona
Majita
Mambojambo (sprites only)
Messatsu
MostMysterious
Mouser
Mulamb
NeoCide (Majita only)
NeoKamek/Kamek (unless otherwise stated)
Nobun
obreck2
O IlusionistaI'M NOT OPEN SOURCE ANYMORE! YOU NEED TO ASK TO ME FIRST
OnslaughtX
OrochiWeapon2000 (code only, must ask regarding sprites)
P.o.t.S. (except for CvS2 FX)
Reu (code only)
Renzo
ROQUE
Sancyo
Sepp
Scar (Balrog, Deejay and Dan only)
SyN (does not include his full game)
TestP
TheNone  (unless otherwise stated)
TigerMask
Thomas Hsieh
Useless Chicken (only his Akuma)
VinceJ
Warner
Warusaki3 (Note: must ask permission for CvS chars, as works include content from H")
Yzan
Zeldagis296 (must include readme)




Because it was inevitable...

------------------------------------------------------------------------------------------
Known CLOSED Sourced Works
------------------------------------------------------------------------------------------

You *cannot* edit and distribute the works of:

ahrimanes
BadDarkness
Borghi
Byakko
Chottomaru
cmh777
Deuce
Fervicante
FlowaGirl/TheNecromancer
Fou-Lu
FreezeMan
H"
Helios
Hoshi
intense mc
Jesuszilla
JinKazama
Kamekaze
Kung Fu Man
Loganir
Lost Soldier
M@ppy
Mature4Evr
McCready
MGBenz
Moldredd
Mr. Fong
N64Mario
NeoAnkh
NeoCide
NeoGouki
Neon Tiger
Orochi Herman
OrochiKOF97
Pneophen
Rikard
Roken
Rolento
ShinRyoga
Splode
Sunboy
Supermystery (unless otherwise stated)
Third
TMasta
Vans
VisualKreations
XCalibreBlade
XGargoyle
ZSabreUser

Offline v

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Re: How to W.i.P part 1 - the sprites
« Reply #5 on: May 23, 2009, 11:33:41 AM »
Open source according to RandomSelect

All characters made by these people are known to be Open Source from info gathered
NOTE: ALWAYS GIVE CREDIT!:
Elecbyte (material packaged by them with mugen EXE only)
Abster
Alchemist (only Sakura and Cammy)
Anjel
aokmaniac13
Arma X
@ndroide
Aztec Soldier
BBaga
Bia/SMEE/SMI
Cabbit007
Chrono_Strife
Cyanide (unless otherwise specified, notably sprites in Sonic Battle)
Cybaster
DavidGee/Infirmia
Di Gi Jared
DiscoInferno (Green Ranger only)
DG
DJ-Van
Don Drago
Ermac Won
Felineki (unless otherwise stated)
IronMugen (code only)
Jango
Jo (save for collaborations)
Jin/MugenJin
K.O.D/Ninja_Naruto (Must ask permission for Ultimate/CVS characters)
KoYoTae/Corntortillas (save for Silver Samurai sprites and sounds)
Laxxe23/Zeckle (only the code)
LegatoB
LimitedMoon
Loona
Majita
MamboJambo (sprites only)
Matheus
Mature4Evr
Messatsu
MostMysterious
Mouser
NeoCide (Majita only)
NeoKamek/Kamek (unless otherwise stated)
Nobun
obreck2
OnslaughtX
Orbinaut (Previously Shift b is B)
OrochiWeapon2000 (code only, must ask regarding sprites)
P.o.t.S. (except for CvS2 FX)
RRRRRRRR
Renzo
Reza
ROQUE
Seanalty (code only, must ask for sprites)
Sepp
TestP
TheNone  (unless otherwise stated)
TigerMask
Thomas Hsieh
Useless Chicken (only his Akuma)
Vans
VinceJ
Vyn (code only)
Warner
Yongming (Code only, unclear)
Zeldagis296 (must include readme)

Hosting Only Under RS's Guidelines (works are original or full edits):
ER
Taruse

Folks that AREN'T:
ahrimanes
BadDarkness
Borghi
Byakko
Chottomaru
cmh777
Deuce
[E]dgar/MaximillianJenus
EXshadow (Ask privately for permissions)
Fervicante
FlowaGirl/TheNecromancer
Fou-Lu
FreezeMan
H"
Helios
Hoshi
intense mc
Jesuszilla
JinKazama
Kamekaze
Kung Fu Man
Loganir
Lost Soldier
M@ppy
McCready
MGBenz
Moldredd
Mr. Fong
N64Mario
NeoAnkh
NeoCide
NeoGouki
Neon Tiger
O Ilusionista (can ask for usage of content though)
Orochi Herman
OrochiKOF97
Pneophen
Reuben Kee
Rikard
Roken
Rolento
ShinRyoga
Splode
Sunboy
Supermystery (unless otherwise stated)
Third
TMasta
VisualKreations
XCalibreBlade
XGargoyle
ZSabreUser

Offline Shulbocka

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Re: How to W.i.P part 1 - the sprites
« Reply #6 on: May 30, 2009, 01:17:40 AM »
Awesome tutorial. This will really come in handy some day soon. Thanks for sharing the knowledge.  :)




Offline Beardicus

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Re: How to W.i.P part 1 - the sprites
« Reply #7 on: May 31, 2009, 03:22:23 PM »
Thanks for the lists too V  :)