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Offline .Batzarro.

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Re: Is there a Two-Face for the project?
« Reply #30 on: February 02, 2012, 11:56:06 PM »
I always thought this Two-Face looked promising if the mid section were just fixed. It's just very obvious where it's frankened together and if someone went through adding the bottom of the jacket, that'd make the world of difference.

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Offline REDZ

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Re: Is there a Two-Face for the project?
« Reply #31 on: February 03, 2012, 05:55:41 AM »
even the best spriter would be wasting allot of time editing those old sprites, much much quicker to start from scratch. but its up to you. my 2cents :salute:

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Offline dev

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Re: Is there a Two-Face for the project?
« Reply #32 on: February 03, 2012, 06:09:17 AM »
I think redz is right.anyway,good luck


Offline ALEXZIQ

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Re: Is there a Two-Face for the project?
« Reply #33 on: February 03, 2012, 07:24:48 AM »
Well everyones differant so lets let the guy play around and see what he comes up with.


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Re: Is there a Two-Face for the project?
« Reply #34 on: February 03, 2012, 08:12:51 AM »
Well you should try a new face for sure, here is a quick edit of ONLY the face(s)



I used Dan from SFA

http://s13.postimage.org/wqces3o6d/siggerette.png

The face looks great!!!   :clap:

Offline drtremor

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Re: Is there a Two-Face for the project?
« Reply #35 on: February 03, 2012, 10:19:26 AM »
I ran into a snag. The karman sprites are much bigger. When I try to resize them, it loses quality. Any advice? I'm using Gimp.

Offline ALEXZIQ

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Re: Is there a Two-Face for the project?
« Reply #36 on: February 03, 2012, 10:25:05 AM »
I ran into a snag. The karman sprites are much bigger. When I try to resize them, it loses quality. Any advice? I'm using Gimp.

I would, your going to go over them anyway so lost detail can be cleaned up. Usually easier to shrink then increase


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Offline drtremor

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Re: Is there a Two-Face for the project?
« Reply #37 on: February 03, 2012, 11:32:39 AM »
Okay, I just wasn't sure if there was some kind of pro secret.

Offline drtremor

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Re: Is there a Two-Face for the project?
« Reply #38 on: February 03, 2012, 05:07:45 PM »
Okay, there was a secret, and I forgot that I found it out while working on another WIP in Dec. The sprites would take too long to fix, so I'll start from scratch. Will hopefully have some pix for you see soon. And then you can decide if you want to include him or not.

Offline drtremor

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Re: Is there a Two-Face for the project?
« Reply #39 on: February 04, 2012, 01:54:10 AM »
Okay, let me know what you guys think of this


Offline dev

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Re: Is there a Two-Face for the project?
« Reply #40 on: February 04, 2012, 01:57:23 AM »
looks good,but you should try another head.how about axkeeper's?


Offline esn23

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Re: Is there a Two-Face for the project?
« Reply #41 on: February 04, 2012, 02:03:52 AM »
very nice

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Taking a break from mugen to work on this game and my fandub

Offline AxKeeper

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Re: Is there a Two-Face for the project?
« Reply #42 on: February 04, 2012, 04:24:22 AM »
The body is perfect, the head is passable though I would prefer a different color for it. Also maybe stretch the head up a bit taller, it looks like  :) jumped on him  :DD

And I am not sure if it was done intentional but don't save in .jpg or .gif, it made the sprites blurred.

Use .bmp or .png formats, they keep the image clean.

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Re: Is there a Two-Face for the project?
« Reply #43 on: February 04, 2012, 04:44:22 AM »
The body is awesome!!! The head that Axkeeper made looks very good!!! Maybe u could use that one!!! In general the result is very nice!!! Keep it up!!!  :thumbsup:

Offline ALEXZIQ

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Re: Is there a Two-Face for the project?
« Reply #44 on: February 04, 2012, 10:58:30 AM »
Okay, let me know what you guys think of this



I like it. Another head might look better as said but I dont want to stifle your creativity.

If we colored him like 80's 2 face in blue, and orange I think the head would work


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