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Offline Jmaxximus

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Re: Clayface By Jmaxx
« Reply #60 on: August 06, 2011, 04:33:55 AM »
Ive gotten some messages asking how progress has been. Truthfully I had to stop for awhile (real life problems). But I have been doing some work just not going as quickly as I used to. Here's a sneak peak of something I've been working on:



I't will be for one of his super moves. It's not completed yet but you can kinda guess which way I'm going with it.

Offline NX-MEN

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Re: Clayface By Jmaxx
« Reply #61 on: August 06, 2011, 05:23:59 AM »
Wow!!! Very nice!!!

Offline AngelEcks

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Re: Clayface By Jmaxx
« Reply #62 on: August 06, 2011, 05:29:26 AM »
Dude...
That's really ****ing cool.

Offline Blagoy

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Re: Clayface By Jmaxx
« Reply #63 on: August 06, 2011, 06:09:47 AM »
great  :clap: maybe this can help
« Last Edit: August 06, 2011, 06:18:53 AM by Blagoy »

Offline Pazitivvv

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Re: Clayface By Jmaxx
« Reply #64 on: August 06, 2011, 06:11:29 AM »
its amazing!

Offline Jmaxximus

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Re: Clayface By Jmaxx
« Reply #65 on: August 06, 2011, 06:53:12 AM »
great  :clap: maybe this can help



Thanks for these I see some stuff in there I can use.

Offline esn23

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Re: Clayface By Jmaxx
« Reply #66 on: August 06, 2011, 07:09:33 AM »
wow all i can say is pure talent especially when there is no character im aware of that looks anything like that @_@  wonderful job

*Note*
Taking a break from mugen to work on this game and my fandub

Offline v

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Re: Clayface By Jmaxx
« Reply #67 on: August 06, 2011, 10:56:30 AM »
Ive gotten some messages asking how progress has been. Truthfully I had to stop for awhile (real life problems). But I have been doing some work just not going as quickly as I used to. Here's a sneak peak of something I've been working on:



I't will be for one of his super moves. It's not completed yet but you can kinda guess which way I'm going with it.

i love it. great work :awwww:

Offline theFuTur3

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Re: Clayface By Jmaxx
« Reply #68 on: August 06, 2011, 01:16:01 PM »
WOW!!! >>>> nuff said :YAY:

Offline brownieboy

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Re: Clayface By Jmaxx
« Reply #69 on: August 08, 2011, 03:52:11 PM »
this guy is lookin fantastic! awesome job
its better to die on your feet, then to live on ur knees

Offline NightDevil123

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Re: Clayface By Jmaxx
« Reply #70 on: August 10, 2011, 07:49:26 PM »
VERY nicely done.

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Re: Clayface By Jmaxx
« Reply #71 on: August 17, 2011, 06:48:58 AM »
looking great, Jmaxx!

On that last anim, try  animating the highlights on the "wheel" so it looks like its spinning.. and make the up/down movement of the vehicle separate from the wheels. That will creat a suspension effect, understand?

Those Hulk anims you posted on the other page look great, but they are different from the ones based on monk. The character must feel constant over the anims. Even if he is a shape shifter.

PS. Cant wait to have him vs Sandman!!!

Offline dev

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Re: Clayface By Jmaxx
« Reply #72 on: August 17, 2011, 07:51:46 AM »
yeah, Clayface vs Sandman

great work,dude


Offline GuNStArHeRo

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Re: Clayface By Jmaxx
« Reply #73 on: August 17, 2011, 07:59:24 AM »
Ive gotten some messages asking how progress has been. Truthfully I had to stop for awhile (real life problems). But I have been doing some work just not going as quickly as I used to. Here's a sneak peak of something I've been working on:



I't will be for one of his super moves. It's not completed yet but you can kinda guess which way I'm going with it.

NICE JOB!!!  :thumbsup:



Offline A New Challenger

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Re: Clayface By Jmaxx
« Reply #74 on: August 28, 2011, 11:58:26 AM »
Working on our Clay, and I came here to check out what you're cooking.

We had the same idea for a spike-ball MP... My legs are different and I used Rikuo for the spikeball... yours is Lei-lei, I think, but still... anim's finished, can't change it now. Please tell me you're not using Hulk standing HP with axeblade hand...? ;_;

Seriously though, some cool stuff here, man. I like the Dio Steamroller... that's pretty far out. Great color choices, too.

我的名字是軍隊,為了我們是許多。