supporter-captain

Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] Topic: Multiple Man  (Read 2935 times)

Offline aa250

  • CC Staff
  • *
  • Posts: 6750
  • Country: 00
  • retired
  • Referrals: 0
Multiple Man
« on: May 05, 2011, 05:50:34 PM »
Today I'm releasing the new recoded Multiple Man that been recoded on to the CVG template.
- I would like to thank Sos 1 bros for his open source character.
-ALEXZIQ and Arkady who aligned all of the sprites, edit the sprites and replaced the effects
-Gemini Guy who did the voice acting
-Volzilla and Tazzer for the ports
-Anyone else who I forgot. @@




Download here Multiple Man by aa250, ALEXZIQ,Arkady, Gemini Guy (Original Author SOS1 bros)
http://cvgunited.com/index.php?action=downloads;sa=view;down=303
Report any bugs, suggestion and ideas

P.S. All beta tester re download him as well.

Offline NX-MEN

  • Moderator
  • *******
  • Posts: 10940
  • Country: cy
  • Referrals: 4
Re: Multiple Man
« Reply #1 on: May 05, 2011, 06:07:24 PM »
 :awwww: I am speechless!!! Thanks guys for the release!!
Something that i found is missing is another 1 or 2 intros!!!
Love his gameplay!!!
« Last Edit: May 05, 2011, 06:09:29 PM by NX-MEN »

Offline v

  • ******
  • Posts: 7583
  • Country: us
  • Referrals: 0
Re: Multiple Man
« Reply #2 on: May 05, 2011, 06:26:01 PM »
he is so insanely better than the original :) thank you W00T

Offline Femrril

  • M.U.G.E.N Contributor
  • ****
  • Posts: 1212
  • Country: 00
  • Darkness, it s what i am !!
  • Referrals: 0
Re: Multiple Man
« Reply #3 on: May 05, 2011, 06:50:18 PM »
Actually i was waiting for this release, i had an idea for this char some time ago but i was waiting for the new one, so you can concentrate better in this idea :

<a href="http://www.youtube.com/watch?v=cEviyGhR3Fc" target="_blank">http://www.youtube.com/watch?v=cEviyGhR3Fc</a>

This is a char from mugenpixart forum, i think his unique ability fit perfect for multiple-man, but you have to ask permission to use the code of the char or if you can figure out how to make the code from scrath could be another option.

So what do you think of this idea??

Offline Tazzer

  • M.U.G.E.N Contributor
  • ****
  • Posts: 951
  • R.I.P Fuzzy Elf
  • Referrals: 0
Re: Multiple Man
« Reply #4 on: May 05, 2011, 07:20:03 PM »
Truly Awesome release, man!   He works soooo much better than the originall version!   I love this guy's moves.  He's a truly unique character for Mugen.  He kicks ass, and makes it look so cool while doing it.  Congrats on yet another stellar release.    :worship: 

Offline v

  • ******
  • Posts: 7583
  • Country: us
  • Referrals: 0
Re: Multiple Man
« Reply #5 on: May 05, 2011, 08:57:11 PM »
femrril, that code is open source. but not from a char. originally from pots bonus game coding. we host a couple that ultraroboninja made doing the same.

if that can be applied to multiple man in some capacity, could be cool. lobo also does a cloning thing for a short period.

Offline Trexrell44

  • White Guardian
  • M.U.G.E.N Contributor
  • ****
  • Posts: 3570
  • Country: 00
  • Referrals: 0
    • Demon's Revenge
Re: Multiple Man
« Reply #6 on: May 05, 2011, 09:20:35 PM »
Yeah I was thinking of that lobo thing when I was testing him out. I like him alot and see Multipleman turning into a great char.



Offline aa250

  • CC Staff
  • *
  • Posts: 6750
  • Country: 00
  • retired
  • Referrals: 0
Re: Multiple Man
« Reply #7 on: May 05, 2011, 09:24:29 PM »
That seems like a good idea or we could do a self clone similar to how Shuma Gortha had in Marvel Super Heroes vs Street Fighter.

Offline Femrril

  • M.U.G.E.N Contributor
  • ****
  • Posts: 1212
  • Country: 00
  • Darkness, it s what i am !!
  • Referrals: 0
Re: Multiple Man
« Reply #8 on: May 05, 2011, 10:20:36 PM »
Cool !! If it is open source then you can turn that into a mode, like changing from normal mode to group mode and backwards. So you have the feeling that a lot of clones gonna appear from anywhere to attack the opponent. 

He jumps out the screen and then the clones start to appear from anywhere in the screen for some time then when the time is over they disappear and the real one jump back.


:watching:
« Last Edit: May 05, 2011, 10:35:21 PM by Femrril »

Offline Beardicus

  • Site Founder/Webmaster
  • CC Staff
  • *
  • Posts: 12094
  • Country: us
  • Referrals: 1
Re: Multiple Man
« Reply #9 on: May 05, 2011, 10:37:27 PM »
 :clap: W(- -)W W(- -)W W(- -)W

Offline bdc

  • The best looking
  • CC Staff
  • *
  • Posts: 4167
  • Country: 00
  • Referrals: 0
Re: Multiple Man
« Reply #10 on: May 06, 2011, 12:08:39 AM »
Tried him and it is an exelent update  W00T

Offline C.R.O.M.-Mugen-Ninja

  • Sprite Artist/ Creator
  • ***
  • Posts: 1641
  • Country: no
  • Living on the edge ~
  • Referrals: 0
Re: Multiple Man
« Reply #11 on: May 06, 2011, 12:41:50 AM »
It was a lots of bugs in the last one, I'm looking forward to try him out ASAP


Winner of CCMCBT 3.

Offline DrBaronVonEvilSatan

  • **
  • Posts: 63
  • Referrals: 0
Re: Multiple Man
« Reply #12 on: May 06, 2011, 04:27:07 AM »
<to the tune of Particle Man by They Might Be Giants>

Multiple Man, Multiple Man
Doin the things that multiples can
"What's he like?" It's not important
Multiple Man

Is he alot? Or is he alone?
A super clown or a super clone?
His own beginning and his own end. His own best friend.
Multiple Man.

Offline tsthomas2020

  • ***
  • Posts: 159
  • Referrals: 0
Re: Multiple Man
« Reply #13 on: May 07, 2011, 10:43:21 AM »
Jamie's duplicates have often lived on there on and develop skills. So for a hyper who can have one ninja type with weapons dup, one sharpshooter dup, and one kung fu type, all attacking the opponent.

Offline DrBaronVonEvilSatan

  • **
  • Posts: 63
  • Referrals: 0
Re: Multiple Man
« Reply #14 on: May 07, 2011, 12:20:43 PM »
The voice could use a bit of work. The "MULTIPLE KICK!" is very obviously filtered. It would sound alot better if you recorded three or four slightly different takes and layer them together rather than use a filter on a single voice.
Perhaps also some wittier banter than "multiple kick"
(sorry, "yell-what-i'm-doing" is a pet peeve of mine)

that said, thank you very much for the update and keep up the good work!