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Offline Devsman

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Mega Man model ZX and his stage by Devsman
« on: May 01, 2011, 08:21:10 AM »

http://cvgunited.com/index.php?action=downloads;sa=view;down=297

Built on the CVG Template.
Includes both Vent and Aile.  Install Aile with the line "ZX/Aile".
Special thanks to aa250 and sprites-inc.co.uk

Normal moves:

Dash: double-tap forward or backward.
Light saber slash: x
Medium saber slash: y
Strong saber slash: z
Lv1 buster shot: any kick (a, b or c).  Can also be performed in air.
Air slash: x or y while in air.
Kuuenzan (Spinning slash): z while in the air.
Dash slash: any punch (x, y or z) while dashing.

Special Moves:

Charge Slash: D, DF, F, any punch.  Can also be performed in air.  Extra damage awarded
   if attack hits with good timing while landing.
Ryuenjin (Dragon slash): F, D, DF, any punch.  Stronger punches will cause the character
   to dash forward a little before performing the move.
Hyoretsuzan (falling slash): hold down and press z while in the air and descending.
Lv2 buster shot: D, DF, F, any kick.  Can also be performed in air.
Lv3 buster shot: B, DB, D, DF, F, any kick. Can also be performed in air.

Hyper Moves:

Model X (Lv1 power needed): D, D, any kick. Megamerge with Model X to unleash a
   powerful series of buster shots. Long range.
Model Z (Lv1 power needed): D, D, any punch. Megamerge with Model Z and deal a
   devestating saber slash. Hold forward to hop forward for more range.
Model HX (Lv1 power needed): D, DF, F, two punches. Megamerge with Model H and Model X
   to assault your foe with the power of the wind. Close or long range.
Model LX (Lv1 power needed): D, DB, B, two punches. Megamerge with Model L and Model X
   to attack your foe with the power of ice.  Close range.
Model PX (Lv1 power needed): D, DF, F, two kicks. Megamerge with Model P and Model X
   to light into multiple foes with the power of shadow. Long range.
Model FX (Lv1 power needed): D, DB, B, two kicks. Megamerge with Model F and Model X
   to assail grounded and airborne foes alike with the power of flame. Long range.
Model OX (Lv2 power needed): B, F, two punches. Assume the power of a hero centuries
   old and deliver a series of terrifying blows. Close range.
Model WX (Lv2 power needed): B, F, two kicks. Bring your enemies to their knees with
   a small fragment of the tremendous power of Model W.

Also check out the character's "Area I" stage:

http://cvgunited.com/index.php?action=downloads;sa=view;down=298
« Last Edit: May 01, 2011, 09:06:13 AM by volzzilla »
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Offline v

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Re: Mega Man model ZX and his stage by Devsman
« Reply #1 on: May 01, 2011, 08:37:48 AM »
good work devs :)
« Last Edit: May 01, 2011, 09:06:59 AM by volzzilla »

Offline JayJay

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Re: Mega Man model ZX and his stage by Devsman
« Reply #2 on: May 01, 2011, 09:46:41 AM »
There's one thing I noticed once I started playing as ZX.


When doing his taunt, the collision boxes are way too big.
Although it appears in only 1 tick, it is an issue to keep note about.
I suggest removing his ability to taunt completely or resizing the boxes to an adequate height.
I'll post more feedback later.

Offline Devsman

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Re: Mega Man model ZX and his stage by Devsman
« Reply #3 on: May 01, 2011, 09:52:47 AM »
There's one thing I noticed once I started playing as ZX.


When doing his taunt, the collision boxes are way too big.
Although it appears in only 1 tick, it is an issue to keep note about.
I suggest removing his ability to taunt completely or resizing the boxes to an adequate height.

 :facepalm: Brain fart.  Fixed.

I love the Avatar, btw.  TTGL rules.
« Last Edit: May 01, 2011, 10:12:30 AM by Devsman »
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Offline lp

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Re: Mega Man model ZX and his stage by Devsman
« Reply #4 on: May 03, 2011, 08:20:26 PM »
i will try him tonight, feedback later   :thumbsup: