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Author [EN] [PL] [ES] [PT] [IT] [DE] [FR] [NL] [TR] [SR] [AR] [RU] Topic: Klrt updated v.1.2 May 2, 2011.  (Read 4987 times)

Offline bdc

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Klrt updated v.1.2 May 2, 2011.
« on: December 27, 2010, 11:42:36 PM »



CVG Skrull
http://cvgunited.com/index.php?action=downloads;sa=view;down=246
What fixed version 1.2 (May 2, 2011)
-Adjusted Juggle points in basic attacks
-fixed damage values on basic attacks
-fixed damage dampener
-adjusted pause time on air basic attacks
-removed the time > 3 from the command
-added guard sounds and missing hit sounds
-fixed Super Jump bug
-increased damage on all special attacks
-fixed invalid guard flags
-added missing hit sparks
-fixed player indicators from showing in introductions
-replaced hit sparks and Effects
-fixing no chaining into standing basics from crouch basics
« Last Edit: May 03, 2011, 12:51:44 PM by aa250 »

Offline v

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Re: Christmas releases Skrulls beta V0.2
« Reply #1 on: December 28, 2010, 07:52:57 PM »
Due to communication errors, this not online until now.

Thank you bdc and aa250 for updating two of my favorite characters all year  :santa:

Offline theFuTur3

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Re: Christmas releases Skrulls beta V0.2
« Reply #2 on: December 28, 2010, 09:10:13 PM »
 :thumbsup: thank you....i dont kno why im such a fan of the villans...i think its because I LOVE BEING A BAD GUY!  LOL

more villans more villans!! W00T

Offline HyperSonic92

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Re: Christmas releases Skrulls beta V0.2
« Reply #3 on: December 28, 2010, 11:44:42 PM »
Good job. Although I'd like to know why there's organ music when he performs his hypers (at least the MvC one does)

(NOTE: This is only showing the chars that I'm currently focused on. I haven't given up on any WIP ... except Strong Bad)

Offline aa250

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Re: Christmas releases Skrulls beta V0.2
« Reply #4 on: December 28, 2010, 11:50:36 PM »
Good job. Although I'd like to know why there's organ music when he performs his hypers (at least the MvC one does)

I put that it the Hyper Background sound, but I should of removed it I put that in my characters two. If you don't like it delete sound 21,0 from the snd file. Oops

Offline bdc

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Re: Christmas releases Skrulls beta V0.2
« Reply #5 on: December 28, 2010, 11:53:22 PM »
Organ music  :hmm: I didn't even notice it. a well just do aa250 said ;)

Offline REDZ

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Re: Christmas releases Skrulls beta V0.2
« Reply #6 on: December 29, 2010, 07:01:40 AM »
BDC the Skrull man back with more great news and thanks aswell to aa250 who without I'd feel like we would all be swimming in the dark you feel like Big Daddy Mugen hey I like that LOL change your name to that LOL LOL :salute:

Top work guys keep it up and keep inspiring all of us. :salute:

My works and wips.

Offline bdc

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Re: Christmas releases Skrulls beta V0.2
« Reply #7 on: December 29, 2010, 09:15:34 AM »
Indeed aa250 has been a great help with finding bugs and making the character more MVC like.

Don't be afraid to post your feedback here. I know that there are still some bugs left ;) or attacks/intro's that people would like to see a little bit different. Post it all I will see if I change or add it. Also I still need to add some stuff from the previous release feedback. But I am taking my time with this character ;) .

Offline ceefus

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Re: Christmas releases Skrulls beta V0.2
« Reply #8 on: December 29, 2010, 09:36:27 AM »
cool  i know this would take time  but would u create an intro of Rlnd  the other super skrull  or have his tuants shape shift into random heroes  like  hawkeye or vision 

Offline cravd

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Re: Christmas releases Skrulls beta V0.2
« Reply #9 on: December 29, 2010, 09:49:04 AM »
 :thumbsup:
wow great update

 W00T

Offline lc999

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Re: Christmas releases Skrulls beta V0.2
« Reply #10 on: December 29, 2010, 04:54:22 PM »
Thanks for the great updates!

Offline kyoman

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Re: Christmas releases Skrulls beta V0.2
« Reply #11 on: December 29, 2010, 05:33:02 PM »
3 Proposals:

* intro ideas:
- Shapeshifting in Mr.Fantastic, Thing, Invisible Woman, Hulkling, Franklin Richards
- Super Skrull with Praxagora
http://media.comicvine.com/uploads/0/308/94654-190675-praxagora_large.jpg

* suggest for  Rockthrow move : change rock color & adjust flame on it

*New Move suggest  hypnosis: to stunned enemy

Offline Femrril

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Re: Christmas releases Skrulls beta V0.2
« Reply #12 on: December 30, 2010, 06:25:32 AM »
3 Proposals:

* intro ideas:
- Shapeshifting in Mr.Fantastic, Thing, Invisible Woman, Hulkling, Franklin Richards
- Super Skrull with Praxagora
http://media.comicvine.com/uploads/0/308/94654-190675-praxagora_large.jpg

* suggest for  Rockthrow move : change rock color & adjust flame on it

*New Move suggest  hypnosis: to stunned enemy


Really nice suggestions, i was thinking about a special or hyper move where he can use his shapeshifting as a weapon, but not really sure how :
- maybe changing as every member of the FF and using his powers to mimic
them.
- Perhaps changing in a dinosaur or an alien gigant monster.

Keep up the good work !!   :punching:

Offline kyoman

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Re: Christmas releases Skrulls beta V0.2
« Reply #13 on: December 30, 2010, 08:11:09 AM »
Eyes idea for hypnosis power:

Offline cravd

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Re: Christmas releases Skrulls beta V0.2
« Reply #14 on: December 30, 2010, 09:07:47 AM »
 W(- -)W
good suggestions, the only weapon that would take its shape and could not explode or shoot to remember that is a Skrull estraterrestre not a weapon, his ability and has the powers of the 4 fantastic

buenas sugerencias, lo del arma solo tomaria su forma ya que no podria detonar ni disparar recordar que es un estraterrestre skrull no un arma, su abilidad ya las tiene los poderes de los 4 fantasticos

 :clap: :clap: :santa: