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Offline ALEXZIQ

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Batman Beyond Legends Game Beta#1 (updated Jan 1,2010)
« on: December 25, 2010, 07:40:22 AM »
Merry X-mas, and Happy Holy-days to everyone else.  :santa:

This is an update of the Batman Beyond Beta from last year. This version is stylized in the Legends Game Template, and the AI, and gameplay has been recoded to the Legends of the Dark Knight style of gameplay. This is a 6 button version so it's technically a beta 1 to build on for the Legends, and eventually Chronicles of the Dark Knight games.

As usual coded and adapted by myself, and AA250

Thanks to Cravd for the new intro and grapple attack

Thanks to Jmaxximus for the taunts

Thanks to Spooky for the player indicators

Thanks to Acey for the template sparks, and hyper background for our perspective templates.

Of course thanks to Spiderbat for creating the sprites to put the character together.

Thanks to the Legends, and CVG Teams















http://cvgunited.com/index.php?action=downloads;sa=view;down=257

What fixed and changed(Jan 1, 2010
-lowered guard damage in Explosive Batrange

What fixed and changed(December 28,2010)
-fixed no damage on freeze batrange
-toned down damage on grappler hook
-toned down damage on Fierce Batrange
-toned down damage on Explosive Batrange
-fixed invalid Hitoverrides
-fixed infinite on air batrange

« Last Edit: January 01, 2011, 06:40:02 PM by aa250 »


 :th_zombie: :th_zombie: Jacko :th_zombie: :th_zombie:

Offline Trexrell44

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Re: Batman Beyond Legends Game Beta#1
« Reply #1 on: December 25, 2010, 08:54:24 AM »
 :shocked: Unexpected! Good one Alex.



Offline theFuTur3

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Re: Batman Beyond Legends Game Beta#1
« Reply #2 on: December 25, 2010, 09:13:08 AM »
sweet man...i think its great we have some many update for DC chars...i feel my roster is a little unbalanced due to the overwhelming amount of marvel chars i have... LOL

Offline .Batzarro.

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Re: Batman Beyond Legends Game Beta#1
« Reply #3 on: December 25, 2010, 09:19:25 AM »
Looking forward to checking out how the template and seeing how the chars will be coded in this. Went through his SFF so far and looks pretty good. Though, unfortunately there's a handful of sprites that still have Spidey's webbing design pretty visible and like 3-4 sprites that have the shading nothing at all like the rest of him. That being said though, it still looks good and I'll be trying him out soon.

Those who are heartless once cared too much..

Offline pockydeluxe

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Re: Batman Beyond Legends Game Beta#1
« Reply #4 on: December 25, 2010, 09:32:16 AM »
 :DD

Thank You & Merry X-mas!

Online bdc

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Re: Batman Beyond Legends Game Beta#1
« Reply #5 on: December 25, 2010, 09:47:01 AM »
great update ;)

Offline tsthomas2020

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Re: Batman Beyond Legends Game Beta#1
« Reply #6 on: December 25, 2010, 11:11:42 AM »
Very solid update and its easy to see a lot of work went into him.  The hyper where he shoots a bunch of batarangs while dashing backwards slows down mugen.

Offline Mugen_user

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Re: Batman Beyond Legends Game Beta#1
« Reply #7 on: December 25, 2010, 11:40:52 AM »
Wow thanx! Merry Xmas to u too.  loving the new update and also loving the scarecrow and spawn sprites  :whaaa: awesome...

Offline Red hood

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Re: Batman Beyond Legends Game Beta#1
« Reply #8 on: December 25, 2010, 12:33:37 PM »
got a fine gameplay with him fighting ten.   :awwww:

Offline G Lux

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Re: Batman Beyond Legends Game Beta#1
« Reply #9 on: December 25, 2010, 12:52:47 PM »
Holy sh*t dude, he plays rather well but his AI is broken to all kinds of hell. put the AI into a match and you'll see what I mean. I can't even really put it into words, you just have to see it for yourself.

101909EE

Offline aa250

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Re: Batman Beyond Legends Game Beta#1
« Reply #10 on: December 25, 2010, 01:36:32 PM »
Holy sh*t dude, he plays rather well but his AI is broken to all kinds of hell. put the AI into a match and you'll see what I mean. I can't even really put it into words, you just have to see it for yourself.

We are going to need more information as to why you believe the A.I is broken. saying something is broken without giving proper detail and information doesn't help. Yes I did test him in watch mode, but I didn't see anything broken. If he spams to much attack which attacks?

Also for those of you that didn't know he has Joker Mode you select joker mode by holding start or enter depending what you are using and selecting pallet 7. The changes and movelist are in the README beta  version text file inside the characters folder. You'll find that information in the bottom of the file.

Offline spiderbat

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Re: Batman Beyond Legends Game Beta#1
« Reply #11 on: December 25, 2010, 01:43:05 PM »
woow
Batman Beyond updated this excellent
good job alexiq

 :clap:

Offline Beardicus

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Re: Batman Beyond Legends Game Beta#1
« Reply #12 on: December 25, 2010, 02:03:42 PM »
Thanks for the update!
 W00T

Offline spiderbat

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Re: Batman Beyond Legends Game Beta#1
« Reply #13 on: December 25, 2010, 02:06:30 PM »

Offline wolviesam

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Re: Batman Beyond Legends Game Beta#1
« Reply #14 on: December 25, 2010, 02:17:09 PM »
Thanks man.  :salute:



Merry Xmas everyone  :YAY: