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Offline Yin

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Re: Bane Beta #2
« Reply #15 on: December 28, 2010, 07:42:16 AM »
I though Bane was great before! He's even better now!
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Re: Bane Beta #2
« Reply #16 on: December 28, 2010, 08:27:33 AM »


Hey, I liked those bars. Congrats

Offline v

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Re: Bane Beta #2
« Reply #17 on: December 28, 2010, 08:31:32 AM »
Quote
- wondering if kstomp supposed to do damage? if not, it cool, just wondered.

it should it a move where he hits you on the head.



was a product of who i tested on. worked on diff char :)

Offline tsthomas2020

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Re: Bane Beta #2
« Reply #18 on: December 28, 2010, 08:37:18 AM »
Who's the lady in the intro between Batman and Bane?

Offline NX-MEN

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Re: Bane Beta #2
« Reply #19 on: December 28, 2010, 09:03:12 AM »
Wow!! Great update!!!

Love the new hypers and intro!!! However u could keep the previous hypers too along with the new ones cause i really like them!!!

Sorry some of those hypers had to be changed based on his gameplay and how they worked. Some where just test we were trying and others we kept.

Cool!! Thanks for the info!!! Thanks for the update!!!

Offline Jmaxximus

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Re: Bane Beta #2
« Reply #20 on: December 28, 2010, 09:10:14 AM »
Who's the lady in the intro between Batman and Bane?

Talia

Offline ALEXZIQ

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Re: Bane Beta #2
« Reply #21 on: December 28, 2010, 09:17:54 AM »
Yeah Talia Al Ghul, who both Bats, and Bane have been involved. That intro is definately unfinished. It needs some audio and something to make it more obvious.


 :th_zombie: :th_zombie: Jacko :th_zombie: :th_zombie:

Offline tsthomas2020

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Re: Bane Beta #2
« Reply #22 on: December 28, 2010, 09:59:48 AM »
I thought she might be her.  Lol @ involved-- I read Bane of the Demon said I know how "involved" Bane and Talia was.  If Ra's Al Ghul ever get made for mugen, she could be in the intro between Bane and her father as well.

Offline Winkle

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Re: Bane Beta #2
« Reply #23 on: December 28, 2010, 10:02:04 AM »
Holy! Wow guys, this an impressive update! He plays much MUCH smoother! Congratulation on such great work. My only personal gripe is that the head stomp move looks/feels a little awkward. It feels quite static as he simply drops down like a ton of bricks. Perhaps sticking to SF3 Alex's stomp would be a better idea. Again, maybe it's just me. But WOW!!! everything else is so awesome!

Thank you for such a wonderful gift!

Offline ALEXZIQ

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Re: Bane Beta #2
« Reply #24 on: December 28, 2010, 10:27:44 AM »
The one thing I wanted to do with Bane that I couldnt was his recent fetish with ripping peoples arms off, and beating them with it. I will figure out something one day though  ;)




 :th_zombie: :th_zombie: Jacko :th_zombie: :th_zombie:

Offline Red hood

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Re: Bane Beta #2
« Reply #25 on: December 28, 2010, 10:32:59 AM »
thanks, downloading now, feedback later  :salute:

Offline Jmaxximus

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Re: Bane Beta #2
« Reply #26 on: December 28, 2010, 10:53:29 AM »
The one thing I wanted to do with Bane that I couldnt was his recent fetish with ripping peoples arms off, and beating them with it. I will figure out something one day though  ;)




I was thinking of soething like that to. Maybe later on with a new update we can talk about that. LOL

Offline Beardicus

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Re: Bane Beta #2
« Reply #27 on: December 28, 2010, 04:06:04 PM »
LOVE THE UPDATE!

Offline Toni

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Re: Bane Beta #2
« Reply #28 on: December 28, 2010, 04:44:04 PM »
Cool update all in all. I just can't understand why poor Bane is now belching all his lines. And he's still rolling around like crazy while being completely vulnerable during it.

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Offline YD

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Re: Bane Beta #2
« Reply #29 on: December 28, 2010, 04:48:17 PM »
The one thing I wanted to do with Bane that I couldnt was his recent fetish with ripping peoples arms off, and beating them with it. I will figure out something one day though  ;)




I was thinking of soething like that to. Maybe later on with a new update we can talk about that. LOL

I have and idea that could possibly make that move a reality.